By Lara Glendening and Marilynn Hunt
The personalized 3D helmet project was a short project to learn how to use Autodesk Fusion 360. We had two weeks to research, design, and 3D model a racing helmet. We designed the helmet based on Snell safety standards and regulations because they have one of the most widely respected racing helmet standards. Our goal for this project was to design a safe, cool-looking racing helmet.
In order to do this we researched the safety standards, created exterior helmet designs, and fiddled on Autodesk until our helmet looked exactly like we envisioned.
In order to do this we researched the safety standards, created exterior helmet designs, and fiddled on Autodesk until our helmet looked exactly like we envisioned.
Our Finished Product
Concepts
- Autodesk Fusion 360: a 3D modeling and design software
- Orthogonal Drawing: 2D drawings used to represent a 3D object, generally drawn from front, top, and side view
- Perspective Drawing: the form of sketching a 3D item in a 2D plane
- 3D Modeling: a way of representing a 3-dimensional object, generally on a computer or a physical model
The concepts of acceleration, inertia, drag, friction, kinetic friction, the coefficient of friction, crumple zones, forces, and g-force are explained in the document below.
Safety and Design Explained
Research
Reflection
This project was a interesting, but very time consuming. It was fun designing the helmet and learning about racing safety standards; however, the 3D modeling was very tedious and the program proved to be finicky. I think perseverance is something we excelled at during this project. No matter how many times we had to adjust one small part of our 3D helmet, we never gave up. The modeling was definitely a test of patience, but I believed we passed. Another success in this project was time management. We stayed on schedule according to our gantt chart. Something we could have worked on could have been practicing modeling a bit more before jumping right into our helmet. The tutorials were helpful, however I think we should have learned all the aspects of Autodesk Fusion 360 before trying to model our helmet. We also could have worked on paying attention to detail and making our helmet have a more interesting design on the outside maybe by using more than one color. Overall I thought that this was a successful project. It was challenging and fun.